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-   -   No Undies in Body Shop and CAS (http://www.sunsims.com/forums/showthread.php?t=535)

Greg 10-27-2007 01:59 AM

No Undies in Body Shop and CAS
 
One of the most frequently asked questions has got to be: How do I get rid of the undies in Body Shop and the Create-a-Sim screen so that I can see what skin tone I'm choosing?

This is what you need: Windkeeper's BodyShop mannequin invisible undies on Sexy Sims 2.

Miros1 10-27-2007 05:24 PM

Dang, someone was asking that over on InSimAdult... The thing is, I doubt it will completely fix her problem, because the skintone gets draped over a Maxis nude mesh...

shorty943 11-08-2007 03:19 AM

Quote:

Originally Posted by Greg (Post 5201)
One of the most frequently asked questions has got to be: How do I get rid of the undies in Body Shop and the Create-a-Sim screen so that I can see what skin tone I'm choosing?

This is what you need: Windkeeper's BodyShop mannequin invisible undies on Sexy Sims 2.


Or make your own, using a bodyshop export.
Just use your favourite graphics application (Gimp) to black out the entire alpha channel of the clothing set.
The result, NEKID SIMS. Umm, how wude.

Miros1 11-08-2007 03:38 AM

Nope, to prevent the white undies from showing up in the Skintone creation screen, you gotta use Windkeeper's. There's tons of nude undies that work as clothes; this is the only one that replaces the white undies.

To do them yourself is much more complicated: using SimPE, track them down in the giant object files, export just the texture resource to its own package file, then export the texture itself using the nVidia utilities. At that point, you can black out the alpha and reimport it (nVidia utilities again).

shorty943 12-03-2007 01:31 AM

Oh, the default manikin stuff.

Yeah, use Windkeepers, not mine.

Thank's Lady M.

Greg 12-03-2007 02:39 AM

It might be worth noting that if you do override the white undies, it will mess up the boxer shorts on the men's undires that have boxer shorts and a tank top. A small price to pay, IMHO.

Miros1 12-03-2007 02:57 AM

Well, you can drag Windkeeper's files out of Downloads before actually running the game, if you're mostly using them for testfitting nude skins and such...

Greg 12-03-2007 12:23 PM

Silly me; I never thought of that. You really only need Windkeeper's files when you're running Body Shop.

Miros1 12-03-2007 08:46 PM

You could actually have a folder in Downloads named "take out before playing," and have things like the plain white template skins for various meshes in there, along with the invisible undies... Don't want some poor townie accidentally getting a novice-nun outfit!

Greg 12-04-2007 11:26 AM

Yeah, that would do it. It would be like having "Remove Before Flight" streamers hanging on the game.

I find that I want to resist doing that only because it adds another step to starting up the game. It seems so silly to have to fix software every time you start it.

Miros1 12-04-2007 05:02 PM

Lol, my story like that involves styrofoam blocks protecting the internals of a large document scanner and a sales rep frantically calling for tech support. Those styrofoam blocks quickly acquired protruding tags "Remove before scanning." Poor woman caught hell for that until she hit the squirrel and drove around with it stuck to the bumper for days...

I see moving files around before playing as modular operation!

rdanner3 05-02-2008 09:13 PM

Quote:

Originally Posted by Greg (Post 5997)
Yeah, that would do it. It would be like having "Remove Before Flight" streamers hanging on the game.

I find that I want to resist doing that only because it adds another step to starting up the game. It seems so silly to have to fix software every time you start it.

Should be possible to use a batch file to automate the task. You'd then point the shortcut that runs Sims 2 to the batch file, which would do its thing, then call the actual game. If the batch file programmer was exceptionally clever, one could actually have it automatically restore the "remove before playing" directory after you exit the game.

Must experiment, see if I can wrangle something up, though I can see one rather big problem. How does one find the proper data to.... Ah! I see. ::points to his CMD screen and the list of environment variables:: Shouldn't be terribly hard, now that I know that %homepath% is the place to look for the proper path for the thing.

::After working with it for a while with no success::
Or... not. Looked easier than it was. Typical of Windows scripting. :banghead:


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