Hmm... we're still not there. ZW is looking for a mesh that will override the default body shape for elders so that they don't look like they've been rode hard and put up wet for 110 years.
Or, alternatively, a way to convert an adult mesh so that it overrides the elder mesh.
It seems like it has to be something as simple as duplicating an adult mesh and changing its internal filename and GUID to be the same as the elder mesh that's embedded in the game. We just need to figure out what parameters to change and what to change them to.
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Who are all these people and what do they know?
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