Thread: Greg is here!
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Old 03-09-2007, 12:19 AM   #9
Greg
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Join Date: Mar 2007
Location: Texas
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I daydream about being able to control the whole skeleton for a sim.

I suspect that Maxis made the skeletons identical for each age group because the animations are mostly open-loop, but that could be changed with a little more elegant programming. We were writing software to allow human models to figure out how to reach and grasp things more than 20 years ago, so it's not exactly new technology.
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