08-07-2008, 09:38 PM | #1 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
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OMG! Row houses are possible!
http://forums.thesimsresource.com/sh...=1#post3728422
What you do is take a 3 tile wide (any depth) lot and build two walls front to back across the whole property 10 squares from each side (sanity check, should be 10 squares apart). Then you run LotExpander (there might be a newer version, I'll have to check) and remove a tile from both the right and left sides. The property now has walls right on the property lines.
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08-07-2008, 09:52 PM | #2 |
Goddess for Life
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Last version of LotExpander: http://www.modthesims2.com/showthread.php?t=175884
Superceded by LotAdjuster: http://www.modthesims2.com/showthread.php?t=282409 Tutorial on how to do Row Houses correctly: http://www.modthesims2.com/showthread.php?t=286909
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08-07-2008, 09:53 PM | #3 |
Goddess for Life
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Can you tell I'm a little excited?
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08-07-2008, 11:48 PM | #4 |
Solar Max
Join Date: Nov 2007
Location: Las Vegas
Posts: 520
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I would have never guessed!!
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08-08-2008, 01:15 AM | #5 |
Da Guy Wut Owns Dis Joint
Join Date: Mar 2007
Location: Texas
Posts: 3,566
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Goodness gracious! There might be a use for Lot Expander after all!
But how do they look on the Neighborhood screen?
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08-08-2008, 03:01 AM | #6 |
Goddess for Life
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Here's a picture: http://www.modthesims2.com/showthread.php?t=285485
Looks pretty darn good to me! There's actually a one square gap at the sides of the lot, but it's completely hidden by the walls extending across it. It also helps you hide the sloping bit from the basement excavation. I'm so psyched!
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08-08-2008, 11:57 PM | #7 |
Da Guy Wut Owns Dis Joint
Join Date: Mar 2007
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As best I can tell, all those pictures were taken while visiting the lost. I was wondering how they look in the neighborhood. My experience with Lot Expander is that it makes a mess of your Neighborhood view.
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08-09-2008, 01:29 AM | #8 |
Goddess for Life
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Actually, that's been improved too... if you expand a lot, you've got the choice of flattening to match the current lot or following the neighborhood terrain. This includes following sloping roads!
There is also a note in the tutorial that you should make some build mode change to force the neighborhood view to refresh after expanding or shrinking a lot.
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08-09-2008, 04:14 AM | #9 |
Da Guy Wut Owns Dis Joint
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Location: Texas
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Oh! Neat! I haven't paid much attention to Lot Expander since my first adventures with it.
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08-09-2008, 01:40 PM | #10 |
Reticulated MoonBat
Join Date: Apr 2007
Location: My trusty computer in Issaquah WA, USA.
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I never saw the point of having the Lot Expander...until now!
With the Apartment Life EP due out soon, these "Row Houses" will be a perfect addition to a Hood! -ZW ** EDITED TO ADD ** Ohmygoodness! You can actually put a driveway in the back of a lot & it will function correctly!? (ZW runs off to re-tweak the lots she thought could never have Cars..)
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08-10-2008, 02:02 AM | #11 |
Goddess for Life
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I've got what I think is a great idea for a modernistic row house -- two houses that link together unevenly (one more foreward, one more back) so you just alternate the two lots for the length of the block, then tidy up the ends by removing the "stub" walls.
What I want to do with Lot Expander is build the Arc de Triomphe!
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08-10-2008, 08:15 PM | #12 |
Da Guy Wut Owns Dis Joint
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I think it works if you use the 'move_objects on' command to put a driveway extension anywhere on the lot. I have one of those out back of Happy Valley High School and I'm pretty sure that the car just jumps to the street.
Fantastic idea, Rose! If you can build adjacent buildings, that means you can make BIG buildings on multiple lots!
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08-10-2008, 10:25 PM | #13 |
Goddess for Life
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Lot Expander will let you build across the street too...
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08-10-2008, 10:28 PM | #14 |
Da Guy Wut Owns Dis Joint
Join Date: Mar 2007
Location: Texas
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Zowie! Imagine the possibilities! Did the fix for the Neighborhood view even fix it to the point that it works to have a building across the road?
I'm thinking of the overpasses over Interstate 90 that lead to the rest areas.
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08-11-2008, 03:16 AM | #15 |
Reticulated MoonBat
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Looks like the Lot Expander is going to be a "must have" now!
-ZW
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08-11-2008, 11:28 AM | #16 |
Da Guy Wut Owns Dis Joint
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It sounds like it. It all depends on what it does to the views from other lots and from the Neighborhood view.
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08-11-2008, 11:47 PM | #17 |
Solar Max
Join Date: Nov 2007
Location: Las Vegas
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Greg, when you use the lot expander then start the game, the lot will be a blue square. Once you go into the lot and make a change and save again, the neighborhood view is the same as always except your lot is now the new size. It's not an issue, really!
Though I strongly suggest that you only use it on an unoccupied lot. |
08-11-2008, 11:48 PM | #18 |
Da Guy Wut Owns Dis Joint
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The last time I used Lot Expander (quite a while ago), the lot overlapped the road so that the Neighborhood view looked really weird.
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08-12-2008, 01:09 AM | #19 |
Solar Max
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Yep, it does that if you add tiles to the front or the lot can't expand to the back for some reason. You just move it to a new location. I fnd it best to do it in a clean flat neighborhood - no neighborhood decorations and only the lots you want to work with.
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08-12-2008, 11:39 AM | #20 |
Da Guy Wut Owns Dis Joint
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I think that's why I was confused about Rose's note that you can build over roads. It doesn't help if the road doesn't show.
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