05-19-2008, 05:47 AM | #21 |
Reticulated MoonBat
Join Date: Apr 2007
Location: My trusty computer in Issaquah WA, USA.
Posts: 848
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Actually, the only Were Wolves in the game are ones you deliberately create by having a Sim become friends with & be nibbled by the Leader Of The Pack, a big black wolf with gold eyes. (This is not an easy thing to do & certainly isn't going to happen without you setting it up for a Sim.)
There are no default Were Wolf NPCs (like the Grand Vampires of Nightlife) running around your hoods or anything. In fact, as long as I have had Pets, I have never bothered having any Were Wolf Sims. I personally never thought of the "Supernatural" Sims (PlantSims, Zombies, Were Wolves, etc) as a problem, as they aren't just going to happen out of the blue; you have to deliberately spray to much poison/pay to little for a resurrection/go out of your way to do the "be nibbled" interaction/etc, etc. Anyway, if you're really afraid, there are mods that stop those things all together. (For instance, DJ's Anti Wolf sign will keep any wolves from visiting your lot.) -ZW
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05-19-2008, 03:05 PM | #22 | ||
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
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Quote:
Quote:
You want Pets for the puppies and kittens. Sheba's still got half the alphabet to go!
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05-19-2008, 11:15 PM | #23 |
Da Guy Wut Owns Dis Joint
Join Date: Mar 2007
Location: Texas
Posts: 3,566
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Yeah, as long as there are hacks to thwart strays and werewolves, the apparent ills of Pests can be held at bay. Nevertheless, it really chaps to have to install fan-created hacks to get rid of [idiotic, sophomoric, lame, moronic, stupid, noisome] features that I don't want.
Of course, I've long had the same thoughts about a lot of Microsoft software, but at least Microsoft gives you the options to turn them off!
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05-20-2008, 11:52 AM | #24 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
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If you use the Pets portion of "No Ugly Townies," the strays are kept to a minimum, even with no hacks.
One thing that's kind of funny with Pets... If you use a custom CAS lot, with a glass door in the "scene," the wolves will come sniffing at the door. Gives new meaning to "keeping the wolves from the door"!
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05-20-2008, 10:27 PM | #25 |
Da Guy Wut Owns Dis Joint
Join Date: Mar 2007
Location: Texas
Posts: 3,566
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Are you saying that werewolves will show up on your CAS screen?
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05-20-2008, 11:54 PM | #26 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
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No, the wolves (big black or white dogs with glowie eyes) will show up on your CAS screen.
You don't have werewolves until one of them bites a Sim.
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05-21-2008, 02:20 PM | #27 | |
Reticulated MoonBat
Join Date: Apr 2007
Location: My trusty computer in Issaquah WA, USA.
Posts: 848
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Quote:
I have to admit that I'm one of the fools who actually finds much of the "lame" stuff to be funny. (I like to blame it on my Sci-Fi/Fantasy upbringing & love of B-Grade movies, but I'm pretty sure it's more of a personal flaw! ) As for having to install fan hacks to deal with those things, I don't bother with most of them as "those things" are 99.99% already completely controlled by the player in the first place. The only real exceptions would be Alien Abductions (though you can avoid those by not using the uber expensive telescope) & the NPC Vampires being able to to antonymous biting, which I fully admit is lame & moronic & for which I have installed a fan hack for. I suppose a smarter way for Maxis to handle these things would have been to have something like a "Supernatural Elements on/off" setting like there is for graphic, audio & other game play options...maybe even something you could set on a Hood-By-Hood basis? Hmmmm, actually, it would be cool if you could set different "global" properties for different Hoods! Dang, I wish I had learned more about computer programing.... -ZW
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05-21-2008, 04:20 PM | #28 |
Solar Max
Join Date: Nov 2007
Location: Las Vegas
Posts: 520
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Following along in ZW's path, I'm with her on the view of what is "lame and mornic" versus "quirky & humerous" is a purely personal thing. We all have our likes and dislikes. There are things in the game that I find to be outright annoying (like busking in private residences), but others that tickle my funny bone (like the penguin). Other folks may find the exact opposite.
IMHO, most of the problem is that it's not the specific behaviors themselves, it's the frequency of the behaviors, like the toddler going for the toilet every single time you turn around (though that one I have to admit is pretty close to my know reality, especially with little boys! LOL) and a hungry Sim always going after a Lobster meal. EA/Maxis could have set the behaviors a little less aggressively. Moderation rather than the near extreme attraction that they have. |
05-22-2008, 12:02 AM | #29 |
Da Guy Wut Owns Dis Joint
Join Date: Mar 2007
Location: Texas
Posts: 3,566
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Whatever floats your boat!
Yeah, there are a lot of things in the game that are cute once, and few that are cute even once in a while.
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